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||Academic Review Games
Trash Ball is a popular game in our high school. I think most of our departments use it. Divide your class into two groups. Then you start asking your review questions. Within each group the students are numbered so you might have students 1-12 in each group. So your first question goes to student 1 in group A. If the student gets the answer correct, the team gets one point. Then the student gets to throw a huge paper ball (made of paper wadded up into a spherical shape) into a trash can. If the student chooses to throw from across the room and makes it, the team gets 3 points; if the student chooses to throw from 6 feet and makes it the team gets 1 point. So a correct answer has the potential of earning 2-4 points total. Then the next team gets their chance, with student 1B. After that you return to team A, student 2, and so on. Kids love this game because it combines learning academic concepts with athletic prowess!!
1. Divide the class into teams of 4-5 students. Each team chooses a captain and scorekeeper.
2. Gibve each team a copy of the decesion cards labeled "True," "False," and "Triple Play". The team captain is in charge of the cards and places them face up on the table.
3. The teacher reads a question to the class.
4. Teams decide if the sdtatement is true or false. After a decesion has been reached, the captain holds up the "True" or "False" card to show the team's decesion.
5. Each team receives five points for every correct answer.
Each team may use their "Triple Play" card three times during the game. Along with the decesion card, the captain may hold the "Triple Play" card if the team selects the option. If a team decides to use the "Triple Play" card and answer correctly, the team will receive 15 points. If the team answers incorrectly for a "Triple Play" question, they have 5 points deducted from their score. Teams should use this tactic on questions they are most confident about answering correctly.
Bounce Back is a game that my student teacher, Russ Deets, and I created one day in desperation, when we decided that our students needed something new and exciting to do. Here is how it works: We divided the class into two groups. The students organized their groups so that each student had a number. Then we asked a question of the first student in group A. That student could answer for 5 points or he/she could bounce the question back to student 1 in group B. The student in Group B (student 1) would either answer for 5 points or bounce it back to student 1 in group A. If student 1 got it right they would get 10 points. Then the challenge went to the 2nd student in each group – but group B got to start the next time. The kids love the game because they get to take chances, trying to earn more points by “bouncing” the questions back.
This is a great game that is also played by many departments in my school. Again the class is divided into two groups. The teacher takes turns giving each group a question. When the teacher gives a question to group A, all the students who think they know the answer stand up. Then, the students in group B get to decide which of the students in group A should answer the question. If the selected student can answer the question, that group gets as many points as the number of people who stood up, but if the student cannot answer the question, then group B gets to answer (any student in that group can answer) and group B will get the same number of points. The fun part of this game is that student try and bluff the other team into thinking that they know the answer so they can push their points up! The teacher then alternates the teams who get to answer the question first.
SINK OR SWIM
You form two teams. I have them line up in two lines across the room facing each other. I ask someone on team 1 a question, if they get it right they may sink someone on team 2. Then I go to someone on team 2, if they answer their question right they may either sink someone on team 1 or rescue their "sunken" team member. The kids really love this game. The winning team is the team with the most people still standing. Let me know if you need more details. I also play a game called Leapfrog. We played this today actually. I have lots of little frog pictures with point values written on them 5, 10, 15, 20. . . until 50. I also have about 5 frogs with the word leapfrog on them. I mix them all up and have them face down so the kids can't see whats on them. You can have any amount of teams for this. I ask a team a question if they get it right they get to pick a frog and they get however many points the frog has on it. Then you repeat this with other teams. The fun part is when someone gets the leapfrog. All of their points "leapfrog" over to the next team. It's pretty fun too. Like I said let me know if any of this isn't clear. I also have more games if you feel like you need some more.
ZONK! Zonk is a great game that requires both skill and the luck of the draw. Mrs. Benton asks one person from each team a science question. The first person who answers it goes up to the board and draws a card, 1-20. The team gets that number of points, but if the card has ZONK! on it you erase the whole team's points. Team 1 won (no pun intended) in our class.
Line students up along a wall in your room. Give the students a question. The question could come verbally or you can present it through a document camera or through an LCD projector on Word, Powerpoint, etc. When students know the answer, they raise their hand. Call on a student. If they get the question right, they may “bump” the person on their left or the person on their right (students on each end of the line can bump the person on the other end, as if they were in a circle). That “bumped” student then goes back to their seat. If the student you called on gets the question wrong, then they go back to their seat. The game progresses that way until one person is standing
1 vs. 100 - Here is a quick list of how I do things:
The aim of the game is for one contestant to answer questions against (class size) others and eventually try to eliminate them all.
The 1 is selected (however you want to choose)
The player is asked a three-way multiple choice question.
The "(class size)" are given six seconds to answer by selecting the letter A,B, or C, that are written on 2 separate sheets of paper.
The "1" can then give their answer in their own time. If the 1 is correct, they stay in the game. If they are wrong, they leave with nothing.
If any of the class members get a question wrong they are eliminated, and for each elimination the 1 receives ($1000 in the real game, I give them free time minutes). However, to get their hands on the money they must eliminate all their opponents.
In order for the player to get the (reward) he/ she must answer all the questions correctly and get rid of the opponents.
The class, has a goal to stay in the game. IF they successfully knock out the 1, then they split the (reward.)
Having a snowball fight in the classroom not only helps with test review, it's invigorating, whether it's winter or summer!This game is entirely flexible to your topic. Using paper from your recycle bin, ask students to write test questions and then crumple the paper into a snowball. Divide your group into two teams and position them on opposite sides of the room.Let the fight begin!When you call time, each student must pick up a snowball, open it up, and answer the question.
Feeling Lucky! I love to have a variety of review games ready to play so this week's Made 4 Math activity is all about games.? I made a new review board game that I am calling "The Lucky Seven"- which I will probably use as a review for Chapter 7 once we are ready for it. I love to use different review games before each chapter test and having a wide variety of games to choose from gives me lots of options plus it helps to keep my students' interest. For this game I plan to have students working on their personal whiteboards but discussing with their partners their solutions, questions they might have over a certain problem, etc. before I ask for one of the team members to display answers. If students answer a question correctly they will get to select one of the cards from the game board. Cards have a variety of outcomes such as; Add 3 to your score, Add 5 to your score, Subtract 4 from your score, Subtract 3 from another teams score, Double your score, Cut your score in half, etc., enough for about 28 cards. I usually give a winning team 5 bonus points on a test, 2nd place 3 bonus points, 3rd place 2 bonus points, but you could give candy prizes or free homework passes, or whatever works best for you. It was nice to complete this activity this week and have it ready to add to my other favorite review activities. My goal is to have enough variety so that I never have to repeat a game over the course of a year unless it is demanded by my students. The following are my favorite review activities to use with students- the ones that they always ask to play again.
Connect Four - There is a black team and a red team. If you answer a question correct you get to put your checker into a slot, but you have to build from the bottom up just like in connect four.
Tic Tac Toe - Another game we do is tic tac toe. I again break them into two teams. X's and O's. I put out 9 chairs. If they answer a question correct they get to go sit down in any chair. Some times they really have good strategies.
4 Corners. The kids divide themselves up and stand in one of the 4 corners of the room. One child is "it" and covers his eyes and counts to 15. The kids change corners while he is counting. When he is done counting he names a corner and all the kids standing in that corner have to sit down. Game continues until 1 is left standing.
Sixes - It requires 1 die per group of kids (6 kids works well), 1 pencil, and a piece of paper. The die is passed around the group and each person rolls, trying to get a six. The person who rolls a 6 takes the paper and pencil from the middle and starts writing the numbers 1-50 on a piece of paper (1, 2, 3, 4...). This person continues to write while the rest of the group passes the die still trying to roll a 6. When another person rolls a 6 they get the paper and pencil and begin where the last person left off in writing the numbers to 50. This continues until someone writes the number 50 and is declared the winner. It doesn't matter that the person before them wrote 1-49 and they only wrote the 50. The game sounds like it wouldn't be interesting but my kids LOVE to play. We have made it harder and more educational by having the kids write multiples of 2 up to 100 or 3's up to 150. My kids think it is a brand new game when we play 4's instead of 6's. I also bought foam dice the same size as normal dice to make it a quieter game and less time spent searching for bouncing dice.
PASS THE CHICKEN! In this game, nobody wants to hold the rubber chicken -- the game's only prop! To begin the game, all students sit in a circle. Select one person to be It. That person holds the rubber chicken. The teacher or a "caller" says to the person holding the chicken, "Name five presidents of the United States"( for example). Pass the chicken!"
As soon as the caller says, "Pass the chicken," the person holding the chicken passes it to the right. Students quickly pass the chicken around the circle. If it returns to the original holder before he or she can name five presidents of the United States, the holder is still It. Otherwise, the person holding the chicken when It finishes listing five presidents is the new It.
You should prepare the topic cards for this game in advance. Topics can relate to your curriculum or be general information topics. The student who is It must name five items in the called-out category in order to get rid of the dreaded chicken!
Some Suggested Topics
• fast-food restaurants
• authors of children's books
• countries in South America
• sports teams
• things that grow in the desert
• cartoon characters
• musical groups
• rivers in the United States
• candy bars made with chocolate
• large bodies of water
• aquatic animals
• cities in
• capital cities around world....
Stump the Class: Assign teams of 3-4 people per team and give each team 3 index cards. They are to write a review question and answer on each card that would test the class's knowledge of the topics covered so far. They have 10 minutes to review all their training materials and come up with the questions. The trainer collects the cards and tosses a ball randomly to ask a question. The person who catches the ball may answer the question, confer with the team, or toss to ball to someone else. Once the question has been answered correctly, the person who has the ball tosses it to someone else and the process continues until all the questions have been answered.
Get Out of Here - Get Out of Here’ is a fun game I like to play right before the end of the day, right before recess, or lunch. I stand in the doorway with either a set of Trivial Pursuit questions or flashcards. In order to get out of my classroom you need to answer 3 questions correctly. If not, you head to the back of the line and start over. For students who answer those questions correctly, they can get out of my room earlier than others. And who doesn’t love that?
What Have You Learned So Far: This activity is designed for teams to list all the skills, concepts and topics they have learned so far in the course. The team with the most items will win a small prize. The learners are encouraged to go back to their notes, training manual, user guide, reference cards, on-line help and also look at the software screens and menus to come up with their list. Give a 5-10 minute timeframe so they have to work quickly. Reward the team with the most items and then have everyone stand. Do a ball toss and ask each person 1 thing they now know how to do. As each person answers, have he/she throw the ball, then sit down. The only rule is that you cannot repeat what someone else has already stated.
Pictionary Make a list of key software concepts or functions covered so far and print these on separate index cards. Ask for volunteers to illustrate these on a flipchart using pictures only, and the rest of the team guesses. Allow 15 minutes for this activity. This functions as a good review activity after a lunch break or as the morning review for a class scheduled over 1 day timeframe.
Relay Race List a word or phrase vertically on flipchart paper. The word could be a key concepts from the class or the software program name. (For example, Formulas for a spreadsheet class, Merge Letters for a word processing class). Post copies in the 4 corners of the room and divide the class into 4 teams. Each team lines up in a single file and the first person given a marker to fill in a command, benefit or concept learned for any letter in the word. As soon as the first person is finished, he/she must run back and hand over the marker to the next person in line, and go to the end of the line. If a person is stumped, they can just pass on the marker and go to the back of the line. Repeat until all letters are completed. The team who finishes first wins a small prize. This is a fun way to energize an afternoon session as it gets everyone up moving and thinking.
Graffiti ReviewI'm not sure if this would be classified as a game or more of a review activity, but my 6th graders love it! I generally use it before a big test/exam as you need topics/words that are not too specific. You take several words or topics from your unit, eg. galaxy, sun, star, astronomer, satellite. Write each one in the middle of a piece of chart paper. Spread the chart papers around the room (wall, desks or floor). Give each student or group of students a marker (different colours if you can). Each student/group starts at one chart paper. When you say "go" they have to start writing down everything they know/can remember about the word or topic. Use a timer, and call "switch" after whatever interval you decide to use (30 sec., 1 min., 2 min. etc. for me it depends on the topics and the class). At "switch" they must rotate to the next paper. When all students/groups have written on each paper, I collect them. One at a time, I put them up on the board, as a class we read through what has been written, and I correct any inaccurate information or mention any important information that has been missed. It does not lend itself as an end or period or every class activity though. I find I usually need 30 min. to an hour to do it properly.
Chalkboard Baseball - Chalkboard Baseball- this one again involves throwing balls. Draw a baseball diamond on the board but draw big circles around the 4 bases so that if the ball hits in the cirlce near that base it counts as a 3rd base hit, 1st base hit, etc. I make the sides of the board pop-fly outs. Take the small spongy nerf baseball and dip it into your chalkboard cleaning bucket filled with a bit of water and wring it out. Divide the class into even teams, and each player comes up "to bat" even though they are throwing the ball. Where the ball hits, that's the base they get. Sometimes I will take chalk and shade the entire board and then draw in the lines so I can see where the ball lands better. Have fun with this one if you have a class that won't go crazy on you!
Pass It On! Pass It On!!!- This is another fun game that I made up, and this gives everyone a chance to win... whereas sometimes you have students that you know will never win a certain game. Here is how this game works, and once again this is another great reviewing tool:
First you need to prepare by coming up with 10+ questions pertaining to some area you've been studying. I sometimes write the questions out too and put them on an overhead, so students can read it themselves. Once I ask the first question, I say "It's time to... PASS IT ON!" Students pass their paper to the next person and take the paper from the person before them. I usually explain who they should pass their paper to prior to starting. I then ask the second question, and then once again say, "It's again time to... PASS IT ON!!" Students eventually start chiming in with "PASS IT ON!!" Continue to ask a question and pass it on until you've went through all the questions.
To score, I usually have them pass it on two or three times and then stop. The paper that they now have is their ticket. They win if that paper has the most correct answers on it. We then as a class go over all the questions, and they get a point for each correct answer.
Students usually beg me to play these three games all the time. I have some more that I like too. I think they're a great way to review and help the material sink in.